Create an immersive and engaging screen based user experience for a media of your choice, this could include; website, app, streaming service, title sequence, idents, onscreen graphic overlays, etc.
Identify the following;
-The client
-The problem
-The target audience
-The overarching aim of the project (what are you trying to achieve)
Considerations:
-The problem
-The target audience
-The overarching aim of the project (what are you trying to achieve)
Considerations:
How can you maximise the potential of digital devices?
Must be global: digital formats are viewed on a global scale, this must inform your approach and design decisions
Use mixed media: a combination of image, audio and video should be used to communicate your message
Use mixed media: a combination of image, audio and video should be used to communicate your message
The relationship between designer and developer.
The role and skill set of the developer (and where you would find a developer to work with)
Research: what already exists in the design field, how innovative can you be
User Interface Design
User Experience
User experience is the look and feel; the experience that the user has when using the interface. User experience varies because it is subjective to each person, but it is also constructive - the experience is only the best experience under the right context. There are many contexts in which a user experience can be influenced, including different cultures, class, trends, history, ideologies, generations, demographic, branding and lifestyle.
UX can also effectively utilise persuasion to convince people to do or buy things by subtly guiding their subconscious motivations. This relies on certain aspects of the design - don’t take away all of the actions, make them feel like they are helping themselves rather than being given everything to simply absorb.
What Interfaces Exist?
What Interfaces Exist?